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: That mean other player stole my point! >:(
: I deserve it!
: You're supposed to take advantage of the situation. It's encouraged. If you
: don't, your opponent surely will, and they won't care, no matter how much
: you pout.
Sniper rifles have a pretty solid risk reward, they give away your position quite easily and are not great in close quarters while providing the awesome power of popping fools from far away.
I'm talking about not liking this mechanic from either side of the equation. I hate winning when I find that I haven't earned it, and I, well I haven't really thought much about the bosses from a game design perspective as since Warzone isn't Arena, I kind of don't care about it competitively. When people are calling in tanks at will, who cares if you won or lost, it's in the cards. I'd say the only time I'd really care is if my team had a thrilling win over a team that was throwing all the cards they had at us ¯\_(ツ)_/¯
I'm a big fan of taking advantage of things, I just want them to be balanced with fun risks vs rewards. Not seeing enough of a risk with the poaching way, so I don't like it. Not sure why you're such a fan of it outside of "oooo it's a way I can gain an advantage".