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: Halo2 Ending: Senu epic fight against Tartaus with AI companions and AI
: enemies (thank you for not including Drones in this section, Bungie)
I just have to say, I think it's hilarious that you're holding this up as an example to aspire to. While I can't speak for your preferences at the time, I distinctly remember many, many people saying how much they hated the Tartarus fight and that it was an awful end to the game.
: Halo Reach Ending: Epic gun fight to defend the POA. And as if that wasn't
: enough, a additional (but fruitless) epuc shootout was added to bring
: closure for the players.
The final stand at the end of Reach is still my favorite end to a video game ever.
: PS: PLEASE fix WarZone so that the player/team that gets the most hits, on a
: A.I., gets the kill. NOT the player/team that shows up late and literally
: gets the last killing hit!!
Please, no. I like that I can sneak in a grab the kill, it's amazing. As it is, you have to be good enough to prevent the enemy team from getting close enough to do that. On the other side, you can play smart and let the enemy team whittle his health down, then ambush them and grab the kill. Warzone would be much, much less fun without this mechanic.