![]() |
![]() |
|||
![]() |
||||
![]() |
||||
Frequently Asked Forum Questions | ![]() |
|||
![]() |
||||
![]() |
![]() |
|||
![]() | ||||
![]() | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() |
: Distinctly different but close enough to be identifiable.
: If it helps, the old UNSC logo is displayed prominently on the side. At least
: they didn't retcon that.
: I'm a lot more comfortable with their more "holistic" changes like
: the "new" Forward Unto Dawn after seeing that they aren't
: ditching all the old stuff. (see Halo: Initiation #1 and Halo: Spartan
: Assault which both pull a lot from Halo 3 aesthetics, and Halo Wars for
: the latter).
: I guess the main point is the hardcore fan investment is not being thrown
: under the bus e as far as secondary and ancillary media goes. We're also
: getting main game plotlines that tie into expanded fiction as well (see
: Halo 4) and what differences there are between Halo 4 aesthetics and
: original trilogy aesthetics are being continuously smoothed over.
Yes, and when newly redesigned Forward Unto Dawn crashed it's old logo-laden hull into Requiem it spewed forth Warthogs, crates and such with the new logo on them. :P Pobody's nerfect!