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: Double agreed. The "we play it safe because too different might be scary
: for the CoD fans that we're trying to snag and retain" tactic was
: incredibly stupid, and in a way I'm glad that it failed. Hopefully they're
: not afraid to be different next time. You'd think that games like TF2 and
: other class-based shooters would have shown 343 that there is success to
: be found in the atypical. Looking forward to Halo 5 bringing something NEW
: to the table in terms of gameplay, if not map design.
I know you been trolling way hard lately, but I can't help but feel like you still are. You know, since H4 absolutely did try to be different and failed horribly. H5 is heading back "to the roots" which implies not trying to be different. It's just trying to be different from H4. I'm also sure you've very aware of this. So can't tell if you trolling like usual. :P