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: I remember at the time of completion being rather dissatisfied with the
: ending of Halo 4. Unlike some, I felt no emotional distress with the
: apparent passing of Cortana. The lines of dialogue between Chief and our
: girl Blue during the course of the game were so ham-fisted and awkwardly
: paced that I found myself hoping the game would end so that I could be
: done listening.
: But all of this falls to the wayside after having watched the end in
: retrospect. I've found that the sentiments and setup for the future games
: stand fairly well on their own. Listening to the final words of the Didact
: I found myself genuinely interested in the future progression of the
: series.
: Though most, if not all, of Halo 4's main dramatis personae were wooden and
: poorly constructed facsimiles of characters that one would actually find
: interesting, I have hope that 343i will take a cue from others. Others who
: have helped establish that the Halo Universe can have drama that we care
: about, people like Nylund, Bungie, and Bear.
: Halo 4 wasn't my cup of tea. But I still love Halo, and I believe that with
: just a few lessons learned the coming games may be able to recapture the
: elements that made the earlier titles so engrossing.
: tl;dr I like where things are headed.
I felt like they handled the Cortana goodbye fairly well, and using Forerunner hardlight as a means of Cortana physically interacting with the Chief was a pretty nifty trick.
I was a little confused by the Didact's final voice over though. When was he saying this? When he first composed the ancient humans, or after the events of Halo 4?