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Re: General thoughts.
By:scarab
Date: 12/7/13 4:17 pm
In Response To: Re: General thoughts. (Quirel)

: Cheap easy-to-draw pathos, most likely.

Definitely intended for the player. Could you imagine any Flood form caring that a Promethean has a glowing skull?

: ... Having not played any of the Arkham games, I have not the foggiest idea
: what you're talking about.

You have missed out on some great games and fun times. If you press Left Trigger and (Y) at the same time then Batman fires a grapple that can reach distant objects and pull them towards him.

So if I was Batman facing a Promethean then I would have his glowy skull in my hand the second that he opened his helmet to shriek at me.

It might be fun to play a Halo 4 / Batman-with-shields mashup. Cape stunning crawlers - LT (X) to deposit a sticky explosive in their midst and then detonate - using movable Forerunner geometry as vantage points for Predator style takedowns. It would have been more fun than fighting with DMRs and Light Rifles.

: I don't think any of the above could salvage the Prometheans, but it would be
: a lot closer than what we got.

I suspect that they are a lost cause.

: Why not? Y'all let them get away with it when it came to Legends.

That's expanding the universe and telling other tales; it's not an attempt to explain character motivation/nature in a game that you are currently playing.

Or do you mean that things in Legends were needed to be explained via social media?


Messages In This Thread

Enemy Personalities and Promethean ProblemsApollo12/5/13 10:24 pm
     Re: Enemy Personalities and Promethean Problemsdavidfuchs12/5/13 11:32 pm
     Re: Enemy Personalities and Promethean ProblemsRagashingo12/6/13 1:31 am
           Re: Enemy Personalities and Promethean ProblemsApollo12/6/13 6:54 am
     Re: Enemy Personalities and Promethean Problemsscarab12/6/13 9:45 am
           Important reading material.uberfoop12/6/13 11:58 am
                 Re: Important reading material.scarab12/6/13 12:58 pm
     AI personality = possibly best thing about HaloDervish12/6/13 1:33 pm
           And a note on PrometheansDervish12/6/13 1:44 pm
                 Re: And a note on Prometheansscarab12/6/13 2:20 pm
                       Re: And a note on PrometheansDervish12/6/13 4:41 pm
                             Re: And a note on Prometheansscarab12/6/13 7:05 pm
                 Re: And a note on PrometheansRC Master12/7/13 2:27 pm
     On diagloue, localization and last-gen problemskornman0012/6/13 4:05 pm
           Re: On diagloue, localization and last-gen problemAvateur12/6/13 5:55 pm
           Do they HAVE to localize it ?RC Master12/7/13 12:13 pm
     Re: Enemy Personalities and Promethean ProblemsAvateur12/6/13 5:52 pm
           Re: Enemy Personalities and Promethean Problemsscarab12/6/13 7:00 pm
                 Re: Enemy Personalities and Promethean ProblemsAvateur12/6/13 7:29 pm
                       Re: Enemy Personalities and Promethean Problemsscarab12/6/13 9:45 pm
     General thoughts.Quirel12/6/13 10:24 pm
           Re: General thoughts.Avateur12/7/13 12:26 am
                 Re: General thoughts.Quirel12/7/13 3:36 am
           Re: General thoughts.scarab12/7/13 4:03 am
                 I forgot about the terminalsscarab12/7/13 4:20 am
                       Re: I forgot about the terminalsClarion12/7/13 9:41 am
                             Re: I forgot about the terminalsRC Master12/7/13 12:53 pm
                 Re: General thoughts.Avateur12/7/13 1:23 pm
                       Re: General thoughts.thebruce012/10/13 10:11 am
                 Re: General thoughts.Quirel12/7/13 3:36 pm
                       Re: General thoughts.scarab12/7/13 4:17 pm
                             Speaking of which...uberfoop12/7/13 4:23 pm
                             Re: General thoughts.Quirel12/7/13 5:02 pm
           *Like* *NM*thebruce012/10/13 10:07 am
           Well-articulated, good sir. *NM*The Lionheart12/11/13 12:35 am

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