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: One argument I would make though is that English is not necessary for an
: enemy to feel intelligent or for it to seem to have personality. Halo 1's
: Elites, through their use of reversed speech, were still able to convey
: anger, fear, surprise, injury, and the giving of orders in a way that was
: understandable to players. All in all, it's very impressive how much Halo
: 1 elites are able to emote without using understandable words!
: It's one of the strange pitfalls of the Halo series that Bungie got so much
: right the very first time. Since then that interaction between players and
: enemies has been very hard to build upon, much less duplicate into a new
: enemy race.
You're definitely right about the Halo 1 Elites, goes to show you can still convey character without using English dialogue. And even though they went back to speaking Sanghelli in Halo 4, I still think Halo 1 did a better job of it.