![]() |
![]() |
|||
![]() |
||||
![]() |
||||
Frequently Asked Forum Questions | ![]() |
|||
![]() |
||||
![]() |
![]() |
|||
![]() | ||||
![]() | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() |
If they didn't have those gametypes ready, though, how could they know they were putting the spawns in good places?
Also, on your argument for people being able to play from the first day, that's true, but didn't it take like two months for them to put it in matchmaking?
: If I had to guess, I'd say that 343 probably intended Grifball to eventually
: be the new base for the Neutral Assault gametype, but ran out of
: time/didn't make it a high enough priority to get the assault-style
: settings working correctly. Give us the option to drop Grif's color
: change, fix the bomb disarm setting, and let us disable passing and you
: have neutral assault. Maybe they'll finish the process in Halo 5.
That sounds backwards to me. Either way I wouldn't want to have to change Grifball around just to get Assault (although I'd like it better than what we have), but then it would probably have its own gametype slot or show up somewhat differently. What about one-sided Assault and regular two-bomb Assault?