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: The fact that we're able to categorize all of these characters with a single
: word is extremely telling. It means they lack depth. They don't have
: conflicts. I don't know what their wants or needs are. I don't know how
: those wants or needs conflict with each other. I don't know how those
: wants or needs conflict with other characters'. I don't know how these
: conflicts change the character. I don't know how these changes affect the
: other characters. This is drama 101 stuff.
: You might argue (and you'd be right to) that none of this matters in
: multiplayer. And it absolutely doesn't. But I'd prefer no characterization
: over bad characterization any day.
That all makes sense and I can't really argue with it, except to nitpick about how characterized and how well-characterized the S-II's are, which I don't feel like doing at the moment, so, good points.