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As soon as I saw the rocks floating by my first thought was "I hope they can crash into the Banshee! Muhahahaha >:D"
It was also interesting to hear how mush of Halo 2 seemed just like it was a happy accident- where Max said he just plunked weapons down where he felt like it and that was that, and now it's not that simple.
The warfare thing is something that I've always wanted to try in a Halo game, and the fact that it was a thing on paper that many years ago is pretty cool. I wonder why they never went further with it.... But, now it makes sense why the Hardcore group always like Halo 2, because arena maps were the only thing it had thanks to Max's work.
How different things could have been! Wow!