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Re: Thread Drift: DX terrorists | |
Posted By: Forensic | Date: 8/7/00 7:49 a.m. |
In Response To: Thread Drift: DX terrorists (MakeMineRed)
> Speaking of the AI, an interesting trick is to hide under a table after
Also, enemies will follow you through doors fine, but they're completely puzzled by hatches and holes. I can take down a dozen men by poking my head out of a sewer, zapping one with a tranq dart, ducking down until the soldiers stop running around like chickens and forget I exist, then repeat. Overall, it seems like they had a lot of fantastic ideas, but the technology they were using just couldn't support it. > Finally made it to Hong Kong; looking for 1313 Tannochi Road. Get ready for some of the most puzzling AI reactions in the history of video games. > MakeMineRed |
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Replies: |
Tokyopop Article Finally Scanned! | Bachus | 8/4/00 1:10 a.m. |
Re: Tokyopop Article Finally Scanned! | Forensic | 8/4/00 9:55 a.m. |
Re: Tokyopop Article Finally Scanned! | Nathan | 8/4/00 1:45 p.m. |
Re: Tokyopop Article Finally Scanned! | Forensic | 8/4/00 3:10 p.m. |
Thread Drift: DX terrorists | MakeMineRed | 8/5/00 4:48 p.m. |
Re: Thread Drift: DX terrorists | Harry | 8/5/00 5:54 p.m. |
Re: Thread Drift: DX terrorists | Forensic | 8/7/00 7:49 a.m. |
Re: Thread Drift: DX terrorists | *mixy | 8/7/00 11:48 a.m. |
Re: Thread Drift: DX terrorists | Mark Levin | 8/7/00 5:38 p.m. |
suspension of disbelief | butcher | 8/7/00 12:13 p.m. |
Re: suspension of disbelief | Forensic | 8/7/00 12:44 p.m. |
Re: Tokyopop Article Finally Scanned! | Dan Rudolph | 8/4/00 8:19 p.m. |
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