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Re: Tokyopop Article Finally Scanned! | |
Posted By: Forensic | Date: 8/4/00 3:10 p.m. |
In Response To: Re: Tokyopop Article Finally Scanned! (Nathan) > That pre-constrained neural net stuff is the AI. The static number of
Hmm. Maybe I should have said something more along the lines of "tactics assembled on the fly" or something more specific, since the neural net could encompass all aspects of the AI. Mostly this is just me wondering if Oni's much vaunted AI made it to the end of the development process after the loss of Quinn Dunki (sp?). Or rather, did it make it to the end of the development process intact, as they originally envisioned it? (That's your cue, Matt.) Either way, I've decided that "AI" is less important to convincing enemies than well modelled characters and such. Or something. I don't know. This is just me babbling after thinking about how convincing Half-Life's marines were, even though they stuck to rigidly defined paths and scripts. Compared to Deus Ex's terrorists who might have the worlds greatest AI for all I know, except you'd never notice it because they do things like play the "running forward" animation while moving sideways. So long, suspension of disbelief. And if I hate Deus Ex so much, why can't I stop playing it? ArGH Argh ARgh.
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Replies: |
Tokyopop Article Finally Scanned! | Bachus | 8/4/00 1:10 a.m. |
Re: Tokyopop Article Finally Scanned! | Forensic | 8/4/00 9:55 a.m. |
Re: Tokyopop Article Finally Scanned! | Nathan | 8/4/00 1:45 p.m. |
Re: Tokyopop Article Finally Scanned! | Forensic | 8/4/00 3:10 p.m. |
Thread Drift: DX terrorists | MakeMineRed | 8/5/00 4:48 p.m. |
Re: Thread Drift: DX terrorists | Harry | 8/5/00 5:54 p.m. |
Re: Thread Drift: DX terrorists | Forensic | 8/7/00 7:49 a.m. |
Re: Thread Drift: DX terrorists | *mixy | 8/7/00 11:48 a.m. |
Re: Thread Drift: DX terrorists | Mark Levin | 8/7/00 5:38 p.m. |
suspension of disbelief | butcher | 8/7/00 12:13 p.m. |
Re: suspension of disbelief | Forensic | 8/7/00 12:44 p.m. |
Re: Tokyopop Article Finally Scanned! | Dan Rudolph | 8/4/00 8:19 p.m. |
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