: Do we have to make that compromise? I seem to recall a game that allowed
: you to start using any vehicle function the moment the board animation
: started, despite a lengthy animation. It wasn't a realistic approach, but
: it looked fairly smooth without sacrificing the snappy feel.
Sound like the original game.
Do you remember Reach?
Specifically the time it took for an NPC to get into the correct start position for a boarding animation.
How many times have you died sitting in a hog driver seat waiting for someone to take the gun?