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Actually, one thing I will give the 'Action scene' credit for, is that inclusion of the ground pound shot. It was as you say, an admittedly over-the-top, which in small doses is fine, great implementation of gameplay/cutscene divide. I did think on first viewing; ha, that's going to be fun as hell to do in game.
But on my 1 step forward 2 steps back theme I guess; I was admittedly unaware of a 'running through walls' mechanic. I'm sure gameplay wise it will work fine, but that image of whoever shoulder charging a mountain without issue was the low light for me, and was the tipping point where it went from over emphasising our 'super soilders' abilities for cutscene purposes into a farce.
I'm not a 'hater' like who ever above suggested. As I said I've like most the stuff I've seen. I just really didn't like this.
I mean for example; to follow on from the points of; it implements showing off mechanics and the, much need showing off as the team being extremely capable... How about slowing down for a sec, and instead of blowing away with ease faceless mooks, make an extension of the ground pound section. How about, at the start Osiris is fighting somewhat traditionally, guns blazing, and we have a quick moment where an ideal implementation of the ground pound comes up, and is rapidly acknowledged by the Spartans; and then they one shot the dudes with said new ability. Some kind of acknowledgement that the team is using on the fly tactics rather than, soulless 'badass' as plot says so powers.
It would be a tiny set up moment with a reward to said set up. As is, we see a Spartan do a ground pound and things of no consequence go away. Which is followed by 4 or 5 more sequences of spartans doing things that effect exactly nothing.
Establishing NEW 'Badass' for lack of a better term characters is not just mowing through faceless mooks. It's done through them facing something that is acknowledged as an actual threat to them, and coming on top regardless.
Something as simple as them coming across 4 hunters, which afaik, is still deemed a threat in game and irl, having a quick 'oh shit' moment, to justify Bucks anxiety on the drop ship, and using just their standard Spartan abilities, but more importantly, the new whole 4 player team work aspect to tactically win would be a hell of a lot more engaging than; Spartans kill all the things as they are the Fan boys faves.