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How often did Superbouncing actually come up and have a significant impact on a matchmaking game? Other than the Zanzibar base bounce, which was stupid easy to do, every other meaningful super bounce that I can remember either was completely pointless or impossible to pull off consistently and quickly.
I guess I wouldn't be opposed to adding just a lower ceiling that would defeat the purpose for them in matchmaking. It's just that I'm not sure the effort would even be worth the time. *shrug*