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: I'm thinking the doors are going to have to be on separate broadcast channels
: linked by timers/switches somehow. My idea in my other post was to have a
: trigger that upon a player spawning into or entering it, changes the state
: on one channel, opening a door. That trigger than activates a timer that
: turns right back around and activates the spawn channel for the trigger,
: removing it for the remainder of the game. That should result in the two
: doors desynced. But then you would somehow have to find a way to control
: both doors with one switch while they are listening on two different
: broadcast channels.
Random speculation from somebody without MCC: is there a way to daisy-chain gates together, such that a state change in one thing triggers a switch for the other gate? Switch A on broadcast channel 1 opens Gate A, which then triggers Switch B on broadcast channel 2 to close Gate B? That way the two broadcast channels' states are linked but opposite parity. What are the trigger conditions for switches, triggers, and timers?
Hey pete_the_duck and other Forgers | DrDoctor | 11/14/14 8:31 pm |
Re: Hey pete_the_duck and other Forgers | Pkmnrulz240 | 11/14/14 8:40 pm |
Clarification | Pkmnrulz240 | 11/14/14 8:47 pm |
Re: Clarification | DrDoctor | 11/14/14 8:57 pm |
Re: Clarification | Pkmnrulz240 | 11/14/14 9:11 pm |
Re: Clarification | DrDoctor | 11/14/14 9:19 pm |
Solution: | Pkmnrulz240 | 11/14/14 9:55 pm |
Re: Solution: | Pkmnrulz240 | 11/14/14 10:02 pm |
Re: Hey pete_the_duck and other Forgers | pete_the_duck | 11/14/14 9:03 pm |
Re: Hey pete_the_duck and other Forgers | DrDoctor | 11/14/14 9:13 pm |
Re: Hey pete_the_duck and other Forgers | pete_the_duck | 11/14/14 9:17 pm |
Re: Hey pete_the_duck and other Forgers | DrDoctor | 11/14/14 9:21 pm |
Re: Hey pete_the_duck and other Forgers | pete_the_duck | 11/14/14 9:23 pm |
Way ahead of you. | DrDoctor | 11/14/14 9:35 pm |
Re: Way ahead of you. | Pkmnrulz240 | 11/14/14 9:39 pm |
Re: Hey pete_the_duck and other Forgers | Pkmnrulz240 | 11/14/14 10:20 pm |
Re: Hey pete_the_duck and other Forgers | Quantum | 11/14/14 11:24 pm |
Re: Hey pete_the_duck and other Forgers | pete_the_duck | 11/14/14 11:28 pm |
Re: Hey pete_the_duck and other Forgers | DrDoctor | 11/15/14 12:31 am |
Re: Hey pete_the_duck and other Forgers | Pkmnrulz240 | 11/15/14 9:00 am |
Re: Hey pete_the_duck and other Forgers | DrDoctor | 11/15/14 5:15 pm |
Eureka! | DrDoctor | 11/15/14 10:30 pm |