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Here's what you need to do to solve this:
- Place your two gadgets, such as the Zanzibar gate.
Gate A Settings:
Broadcast Channel: 1
Gate B Settings:
Broadcast Channel: 2
- Place a "Switch: Toggle."
Switch: Toggle Settings:
Broadcast Channel: 1
- Place a "Trigger: On-Enter On" that covers every spawn point in the map. You may place multiples to cover spawn points, but they all need to have the same settings.
Trigger: On-Enter On Settings:
Spawn Channel: 3
Can Despawn: True
Broadcast Channel: 2
- Place a "Timer: Toggle."
Timer: Toggle Settings:
Power Channel: 2
Broadcast Channel: 3
Timer/User Data: 0
- Place a "Timer: Toggle Once."
Timer: Toggle Once Settings:
Power Channel: 1
Broadcast Channel: 2
Now, here's how everything works. When everyone spawns into the game, they will spawn into the "Trigger: On-Enter On." This turns channel 2 on. 2 things happen now:
1. "Timer: Toggle" activates immediately as the timer/user data is 0, so a 0 second delay. It activates channel 3. The "Trigger: On-Enter On" has its Spawn Channel set to 3 and is set to be able to be despawned. So this trigger (and any others with the same settings) all despawn for the rest of the game.
2. Gate B is activated as its broadcast channel is on 2. This leaves Gate B open and Gate A closed.
Now, when the "Switch: Toggle" that controls the gates is activated, 2 things happen:
1. Gate A is opened, as the switch broadcasts on channel 1 and the door was waiting for an activation on channel 1.
2. The "Timer: Toggle Once" is activated, as its power channel was waiting for an activation on channel 1. It sends out a new activation on broadcast channel 2. As its a toggle, it will change the state of channel 2 to the opposite of whatever it was. Channel 2 was previously turned on, so this turns channel 2 off. This results in the closing of Door B, which listens on channel 2.
And then, of course, you're free to continue toggling the switch, which will open/close the doors over and over.
That should do it. As I indicated in another post, I just built this model, and it works.