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: But it's not just a question of numbers. It's a question of how much benefit
: is gained from spending resources on dedicated servers for each mode. In
: the case of campaign, theater, and forge, very little. In the case of
: custom games it varies (i.e. a dedicated server provides much more utility
: for a pro 4v4 scrimmage than General Vagueness shooting needles into a
: wall), but on balance it's not likely to be greater than the benefit to
: matchmaking.
I still disagree, but at least you're talking about reasons instead of saying it doesn't make sense and no one should have ever expected it. Now, benefit in terms of what? Is it in terms of player enjoyment? I don't know that we can assess that well for something as big and full-featured as this ahead of time. Is it in terms of money made through subscriptions? same issue.
I still don't see why people are acting like it's such an exclusive thing, why couldn't they have servers that run matchmaking and custom games and maybe campaign? They'd need more of them, obviously, but why this acting like they're separate? In this comment especially, talking about one thing having more benefit than another, surely both together would have more benefit?