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: and the one I remember:
Chromaticity is almost identical between those shots on like-for-like diffuse elements. Lumma contrast is a bit higher in shadow's image, although that doesn't necessarily mean much; capture settings can play hell on contrast. Also, Halo 1 usually looks washed out in the lumma when viewed on an LCD.
At any rate, that's a terrible capture you posted. Very blurry with some upscaling. The original game looks much better. :P