Re: Agreed. *more comparison pictures*
: While their lack of concern about keeping visuals consistent from the
: original trilogy (see the various visual retcons in Halo 4) is my main
: beef with 343I's art department, my other issue is that they lack Bungie's
: approach to aesthetics in general. The color palette used in 343-era games
: is much more limited than what we saw in Bungie-era Halo games. Everything
: looks so dull and muddy, with muted colors that tend more towards the
: genre standard of "Real is Brown," or are darker in general, or
: just look fuzzy and oversaturated (not sure if I'm using the right
: terminology for the last one). Even Bungie-era maps with lots of brown or
: grey managed to look cleaner and at least a little bit more colorful. I
: mean just look at much more colorful Coagulation is than Bloodline:
I think several people are confused, this is NOT 343's art department, it is Certain Affinity's art department. Also, graphics and art has changed in games as games have increased in fidelity. Maybe this is why Bungie did this with Halo Reach which kicked off the whole change in color palettes for Halo.
Luckily, you can play all the old maps in their original colors if you don't like the new versions and their colors.