![]() |
![]() |
|||
![]() |
||||
![]() |
||||
Frequently Asked Forum Questions | ![]() |
|||
![]() |
||||
![]() |
![]() |
|||
![]() | ||||
![]() | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() | ||||
![]() |
: But at the same time, things don't look glaringly different to the average
: person who isn't artistically trained or especially obsessed with
: cataloguing things. I've been playing Halo for well over 1/3rd of my life
: now, and Halo: CE feels more familiar to me than my own room, but when I
: loaded up CEA I did not have any thoughts that things looked
: "wrong." Each area I entered felt like the same playspace I
: knew. I never got lost or felt like I wasn't in the same levels I
: remembered.
: Also of note: collision geometry not matching the visuals sucks, and I will
: without reservation agree with others who've said that. It definitely
: needs to be better if there is a Halo 2 remake. I have to say, though, it
: only impeded my gameplay once, for about two seconds.
"especially obsessed with cataloguing things" - it's pronounced LOFTUS! :P