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Opportunities for real improvement in halo5xbone
By:scarab
Date: 1/20/14 3:18 pm
In Response To: Halo 4 and the 2 weapon limit (Cody Miller)

This is mostly vehicle related because:
  • voice commands will work well with vehicle use as the driver/passengers form a natural squad
  • campaign vehicle use has been broken since h2 allowed marines to drive hogs

Kinect will let us tell marines not to drive. Campaign play would be so much better if they just understood one word: "NO!"

Or you wouldn't have to say anything if they recognized facial expressions, "I'll drive" (sees the expression on my face) "orrr maybe not", "don't kill me Chief".

Do you enjoy the weapon swap dances? chasing after a hyper-active marine, trying to get in front of him to trigger a weapon swap. Or how about the vehicle seat dance where all you want to do is to give a passenger a weapon - you eject him from the vehicle - do the weapon swap dance - then he gets in the driver seat and drives the vehicle over a cliff. Wouldn't it be nice to say, "take this weapon" and he just does it? he comes to you, takes the weapon and gets back in his seat.

What if you are in a hog and need to do some weapon scrounging: ask the driver to, "stay here" or "stay close" and he follows at a comfortable distance.

What if you could tell NPCs to get out of a vehicle and stay down. Maybe the vehicle stops being a target and has a better chance of still being drivable when you need it again.

How about changing positions in the hog on the fly? "Give me the gun","the wheel","shotgun!".

343i should craft custom animations that swap positions without having to perform a dismount, run around the vehicle and then remount. You should be able to switch positions whilst the vehicle is in motion.

It may also be possible to assign vehicle positions to the buttons. If (X) is mount/dismount then (Y) is driver, (B) is passenger and (A) is gunner. If the occupant of a position is an NPC then the button press is a command and it happens straight away. If the occupant is a player then it becomes a request that is accepted by the player pressing the button that corresponds to your position.

There are other obvious hog related voice commands.

Instructions to the driver, "stop","move".

Instructions to the gunner, "take out the ".

Or how about, "Nobody fire until I give the word." as a general squad command in places where stealth would help?

Anyway, 343i should be looking at places where they can mitigate vehicular suck and make interacting with your allies more fun. Hire a really great AI team and see if they can polish this stuff.

On a vehicle related but non-NPC-command matter. When you board a vehicle - let the player clamber over the vehicle by changing the movement method. What I mean is:

  • put hand rails or grabbable features on the vehicle
  • make the player stick to the vehicle till he presses (X) or (A)
  • treat the vehicle as a semi-sphere that the player is stuck to - movement is, conceptually, on the surface of the vehicle

To make that work the devs need to create a clambering/climbing system. It could be reused for larger or static geometry as a way to climb on/around things.


Messages In This Thread

Halo 4 and the 2 weapon limitCody Miller1/19/14 8:10 pm
     Re: Halo 4 and the 2 weapon limitAvateur1/19/14 11:19 pm
           Re: Halo 4 and the 2 weapon limitGrizzlei1/19/14 11:45 pm
                 Re: Halo 4 and the 2 weapon limitSEspider1/20/14 1:24 am
                       Re: Halo 4 and the 2 weapon limitQuirel1/20/14 1:44 am
                       i want my DMRRockslider1/22/14 4:55 pm
                             Correction: I want my DMRRockslider1/22/14 5:01 pm
                             Re: i want my DMRPhoenix_92861/22/14 5:13 pm
                                   Re: I want my DMRRockslider1/22/14 5:26 pm
                                         Re: I want my DMRDEEP NNN1/22/14 9:01 pm
                                               Re: I want my DMRPhoenix_92861/22/14 10:44 pm
                             Re: i want my DMRSEspider1/22/14 6:21 pm
                             So do I.Quirel1/22/14 6:22 pm
                 Re: Halo 4 and the 2 weapon limitCody Miller1/22/14 12:46 pm
     Re: Halo 4 and the 2 weapon limitDEEP NNN1/19/14 11:20 pm
     Is Halo ready for a hyperspace arsenal?Quirel1/20/14 1:36 am
     Re: Halo 4 and the 2 weapon limitRagashingo1/20/14 1:37 pm
     Keep the two-weapon system!Rockslider1/20/14 1:59 pm
           Re: Keep the two-weapon system!Cody Miller1/20/14 2:22 pm
                 Re: Keep the two-weapon system!Rockslider1/20/14 2:38 pm
                 Needler SkullZaneZavin1/20/14 4:29 pm
                       Re: Needler SkullPhoenix_92861/20/14 4:32 pm
                             The lightish red skullscarab1/21/14 3:08 pm
                             Re: Boom! Tinkle tinkle... *NM*Hyokin1/23/14 9:02 am
           Re: Keep the two-weapon system!scarab1/20/14 2:23 pm
                 Grenade selectionRockslider1/20/14 5:42 pm
                       Re: Grenade selectionscarab1/21/14 2:37 pm
           Re: Keep the two-weapon system!Quirel1/20/14 3:11 pm
                 Re: Keep the two-weapon system!Rockslider1/20/14 5:07 pm
                       Re: Keep the two-weapon system!Quirel1/20/14 6:29 pm
                             Re: Keep the two-weapon system!scarab1/21/14 2:42 pm
                                   Did I actually spell sum as some? sheesh bad day *NM*scarab1/21/14 2:55 pm
     Opportunities for real improvement in halo5xbonescarab1/20/14 3:18 pm
           Re: Opportunities for real improvement in halo5xboscarab1/20/14 3:47 pm
                 Re: Opportunities for real improvement in halo5xbouberfoop1/20/14 11:42 pm
                       I meant for NPCsscarab1/21/14 2:16 pm
           Re: Opportunities for real improvement in halo5xboRockslider1/20/14 5:31 pm
                 Re: Opportunities for real improvement in halo5xbocheapLEY1/20/14 8:52 pm
                       Re: Opportunities for real improvement in halo5xboRockslider1/20/14 9:57 pm
                             Re: Opportunities for real improvement in halo5xbocheapLEY1/20/14 10:34 pm
                                   Re: Opportunities for real improvement in halo5xboKal1/22/14 10:26 am
                                   Re: Opportunities for real improvement in halo5xboRockslider1/22/14 5:18 pm
                                         Re: Opportunities for real improvement in halo5xboZackDark1/22/14 5:41 pm
                                               Re: Opportunities for real improvement in halo5xbocheapLEY1/22/14 7:17 pm
                                                     Re: Opportunities for real improvement in halo5xboRockslider1/23/14 12:12 pm
                                                           Re: Opportunities for real improvement in halo5xbocheapLEY1/23/14 4:17 pm
                                                                 Re: Opportunities for real improvement in halo5xboRockslider1/23/14 5:00 pm
                 Re: Opportunities for real improvement in halo5xboscarab1/21/14 2:52 pm
                       Re: Opportunities for real improvement in halo5xboRockslider1/21/14 3:17 pm
                             Re: Opportunities for real improvement in halo5xboscarab1/21/14 4:23 pm
                                   Re: Opportunities for real improvement in halo5xboRockslider1/22/14 4:40 pm
           O like your thinking. BUT...SEspider1/20/14 11:24 pm
                 Re: O like your thinking. BUT...scarab1/21/14 3:06 pm

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