Re: Holy Cow...
: Features of both can't coexist with the other. For
: one, developers then can't rely on a standard model across all user
: systems (no more every-user-is-a-connected-user, eg), and two there'd be
: no way to enforce the DRM with the online model while having offline users
: exist - that or the systems themselves would be incompatible.
Uh, Steam works fine in offline mode, and it has cloud saves and shared libraries and all that.