Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
: Previous Halo games rewarded outwitting your opponent, to a certain degree.
: Halo 4, and now Halo 5, both feel way too much like Call of Duty games,
: which reward whoever gets the first shot off, and have very little
: "down time" between player interactions. I couldn't go five
: seconds from spawning without running into an enemy in the few games of
: Halo 5 I played. Does the target demographic for these games have such
: severe ADD anymore that we can't go more than 5 seconds without being able
: to shoot something?
: (And one other thought -- dear GOD we need to be able to remap controls. I
: tried numerous H5 control schemes - nothing is intuitive. Please let us
: map controls, 343. Please.)
To be fair, previous Halo games include Halo 1, which had one of the quickest kill times thanks to the Pistol (I think even faster than H5). Halo 1 was also one of the most popular multiplayers -- having spawned the franchise to begin with. There appears to be benefits to quicker killtimes that I'm sure some more competitive players here can explain better than I can. I personally enjoy it.
Speed of Halo 5 Gameplay - Why so fast? | Pkmnrulz240 | 1/19/15 5:45 pm |
Re: Speed of Halo 5 Gameplay - Why so fast? | serpx | 1/19/15 6:10 pm |
Re: Speed of Halo 5 Gameplay - Why so fast? | Dielectric | 1/19/15 6:36 pm |
Agree and disagree | davidfuchs | 1/19/15 7:15 pm |
Re: Speed of Halo 5 Gameplay - Why so fast? | thebruce0 | 1/19/15 10:18 pm |