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That's basically what I did.
On Knockin' Zombs, I put a trigger zone to spawn the Banshee when the player moved forward. A neat effect and also allows me to de-spawn it with a button push(resulting in a fiery explosion of doom!)
Now if they could fix the UI and let people join each other, we could play it... :(
MCC Forge Scripting | DrDoctor | 11/11/14 3:36 pm |
Here's where all your armor customization went... | Mid7night | 11/11/14 4:19 pm |
Re: Here's where all your armor customization went | Phoenix_9286 | 11/11/14 4:31 pm |
Re: Spawning/Despawning Vehicles | Hyokin | 11/11/14 4:42 pm |
Re: Spawning/Despawning Vehicles | DrDoctor | 11/11/14 5:20 pm |
Re: Spawning/Despawning Vehicles | DrDoctor | 11/11/14 5:26 pm |
Re: Spawning/Despawning Vehicles | Hyokin | 11/12/14 3:39 am |
Re: Spawning/Despawning Vehicles | Drdoctor | 11/12/14 5:55 am |
Re: Spawning/Despawning Vehicles | Hyokin | 11/12/14 4:09 pm |
Re: Spawning/Despawning Vehicles | DrDoctor | 11/12/14 8:09 pm |
Re: Spawning/Despawning Vehicles | Hyokin | 11/12/14 9:55 pm |
Re: Spawning/Despawning Vehicles | pete_the_duck | 11/13/14 12:42 am |
Re: Spawning/Despawning Vehicles | Hyokin | 11/13/14 1:23 am |