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1. Because they're awesome.
2. Because it's cool to see a new set of artists re-imagine the excellent original cutscenes that we all pretty much know by heart.
3. Because the in-engine versions aren't going anywhere. They're in the MCC and all over the internet.
4. Because the in-engine cutscenes in HCEA were lousy and if the same team is working on this, I don't trust them to do any better. Blur, on the other hand, has a sweet track record.