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: The HW engine supported building placements (on top of the current socket
: system). Not sure if the decision to release with fixed placements was due
: to scheduling or the feature being incomplete.
: Another ability, with some of its assets were left in, was placing mine
: fields.
: Indeed, it would be interesting to see the buildings in base sockets support
: garrisoning of infantry. Perhaps as an additional upgrade, on a
: per-building basis (much as you would with base turrets upgrading to
: anti-infantry, etc). This way you can really fortify crucial bases in the
: longer games (when you have extra resources to spare for upgrades).
My biggest worry would be the game getting overcomplicated, but there is definitely some room for additional complexity such as this.