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Re: Halo: Campaign Evolved
By:scarab
Date: 10/27/25 6:05 am
In Response To: Re: Halo: Campaign Evolved (davidfuchs)

: I wouldn't be surprised if that's stuff's in there, save for the overheating
: guns. They definitely seem to be trying to port a more modern game
: experience back to CE and then wiggle around to find the right level of
: "close" to CE. One advantage of this being campaign only is they
: don't have to tune it for multiplayer considerations.

I have seen images of suicide grunts and I've seen a player EMP a hog.

In the original game: Grunts panicked when you kill the Elite and you can take advantage of that. It's fun.

In later games: Grunts run at you carrying stickies and you have to back pedal or shoot them.

I find the original gameplay more fun. The later games have a soupçon of suck added to them, and I find that people love to rationalise why you should add a touch more suck to the game, it lets all the games suck equally, it homogenizes them. To me it prioritizes other concerns over fun. I think that that is a mistake.

I had one moment of pure fun in a Halo 3 beam tower when every Grunt in the building went into suicide mode, started warbling and came running at me. Dozens of suiciding grunts. I couldn't escape or react because I was too busy laughing. But I would trade that one moment for years of better gameplay.

A guy from IGN said that human vehicles can take damage, I never saw that in gameplay clips.

: There's a lot of polish I hope happens, just because stuff like that I think
: is going to make the biggest difference to feeling more like a Halo game
: and rather just "generic job we did in Unreal", even as this is
: clearly the cutting the teeth project for starting the next big project. I
: missed stuff like the chapter names and the like sorely. I was kind of
: hoping the additional content would be The Flood elements like Alpha
: Base and the like rather than prequel stuff (although maybe that's the
: fight above Reach from TFOR or the newer teamups from the novel Silent
: Storm ? Could be cool.) but I'm here for any of it. The old game isn't
: going away so I'm more open to considered deviations.

It's a bit of a cop-out to make gameplay features, user selectable, but... they could be.

I'd switch off:


  • enemy EMP

  • suicide grunts

  • hog turret overheats

  • human vehicle damage

I'd turn on:


  • grenade piles

  • rocket wash danger

They could add telemetry to use the toggles as a form of A/B testing, especially if they had a public beta. They could see what proportion of people use the toggles, then, in that group, track their options.

If there was a marked preference for what I call fun features then they could back-port them to the later games to restore consistency.


Messages In This Thread

Halo: Campaign Evolveddavidfuchs10/24/25 6:55 pm
     Re: Halo: Campaign EvolvedAlex Schumer10/24/25 9:50 pm
           Re: Halo: Campaign Evolvednbuuck10/24/25 10:47 pm
     Re: Halo: Campaign EvolvedRockslider10/25/25 12:50 pm
           Re: Halo: Campaign EvolvedCaptain Spark10/25/25 1:33 pm
                 Re: Halo: Campaign EvolvedRockslider10/25/25 2:19 pm
                       Re: Halo: Campaign EvolvedCaptain Spark10/25/25 4:13 pm
                             Re: Halo: Campaign EvolvedRockslider10/25/25 4:35 pm
                                   Re: Halo: Campaign EvolvedCaptain Spark10/25/25 6:57 pm
                                         Re: Halo: Campaign EvolvedRockslider10/26/25 5:57 am
                                               Re: Halo: Campaign EvolvedCaptain Spark10/26/25 2:00 pm
     Re: Halo: Campaign Evolvedscarab10/26/25 2:55 pm
           Re: Halo: Campaign Evolveddavidfuchs10/26/25 8:46 pm
                 Re: Halo: Campaign Evolvedscarab10/27/25 6:05 am
                       Re: Halo: Campaign Evolveddavidfuchs10/27/25 7:53 am
     Jamie Griesmierscarab10/26/25 3:41 pm
     Player sprinted past fightsscarab10/27/25 12:01 pm
           Re: Player sprinted past fightsdavidfuchs10/29/25 11:42 am
                 Re: Player sprinted past fightsscarab10/31/25 2:25 pm
     Thanks *OT*Rockslider10/27/25 4:25 pm
           Re: Thanks *OT*davidfuchs10/29/25 12:57 pm
     Re: Halo: Campaign Evolvedscarab10/31/25 1:19 pm

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