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Re: How can Halo 5 be "competitive?"
By:Hyokin
Date: 3/16/14 8:49 am
In Response To: How can Halo 5 be "competitive?" (Kal)

I am surprised to find myself wanting them to get rid of Armor Abilities in Halo 5. I loved them and the Loadout system in Reach, but I feel like they were tacked on quickly in Halo 4. Most of the AA's are weaker than their Reach counterparts (Jetpack, srsly?)

Plus the crazy-weird Halo 4 loadout system and item buying was a turn-off because you could just turn on the weapons and loadouts in custom games... and you could buy most stuff around SR-50, I think.


Messages In This Thread

How can Halo 5 be "competitive?"Kal3/14/14 3:37 pm
     Re: How can Halo 5 be "competitive?"Urban Reflex3/14/14 4:57 pm
           Re: How can Halo 5 be "competitive?"Kal3/14/14 5:07 pm
                 Re: How can Halo 5 be "competitive?"Joe Duplessie (SNIPE 316)3/14/14 7:22 pm
     Re: How can Halo 5 be "competitive?"Cody Miller3/14/14 5:21 pm
           Re: How can Halo 5 be "competitive?"Kal3/14/14 5:28 pm
     Re: How can Halo 5 be "competitive?"Avateur3/14/14 5:33 pm
     Re: How can Halo 5 be "competitive?"DEEP NNN3/14/14 5:56 pm
     Re: How can Halo 5 be "competitive?"serpx3/15/14 3:25 am
     Elegance. *NM*uberfoop3/15/14 3:30 am
     A return to core fundamentals...bryan newman3/16/14 1:09 am
     Re: How can Halo 5 be "competitive?"Hyokin3/16/14 8:49 am
     Re: How can Halo 5 be "competitive?"breitzen3/16/14 11:08 am
     Re: How can Halo 5 be "competitive?"Alexis3/17/14 6:20 pm
           Re: How can Halo 5 be "competitive?"Cody Miller3/17/14 8:47 pm

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