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I feel the same way, but if someone is new to the series they might not know the significance of the number-- for example a lot of older games don't really need to be played in order, and the games in the Final Fantasy series are mostly not related to each other, let alone part of the same story, and some titles just have numbers in them.
: If you don't have the foresight to give a sequel or a third part, or even a
: fifth part, some special treatment and patience because you didn't try
: earlier parts... that's probably the person's fault and not the
: responsibility of the story/movie/game to fix. I've tried a few
: sequels/spinoffs that got me interested in what came before because of
: my confusion and ignorance. It gives you the passion to go search through
: the library to discover the real history behind it all! This has been the
: case with Star Trek lately for me.
It gives you the passion to go look through stuff; most people go, "I need to read/watch/play all this other stuff to even get what's going on? Screw it, I'll read a magazine/watch a reality show/play Mario."
: I think stories of all kinds always end up similar to other stories,
: especially when you're looking for shared traits, because as humans who
: observe and catalog everything we experience, even when we don't mean to,
: it's just nigh impossible not to borrow elements from something,
: somewhere.
Again, I agree, but sometimes uncanny similarities appear even if there was no inspiration or influence involved, and sometimes when there are uncanny similarities to something else, people go, "oh they just ripped off [x]" and dismiss it, especially when it comes to video games.
: And I think even if a root idea is intentionally taken from somewhere,
: different people will spin similar nuggets into unique stories. No two
: people will write the same tale, even if given the same prompt. There's
: lots of great quotes by famous authors about this... I was trying to pick
: one, but there's just too many!
This one's my favorite.