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Re: Halo 4 Postmortem
By:TDSpiral
Date: 4/1/13 1:58 am
In Response To: Re: Halo 4 Postmortem (Stephen L. (SoundEffect))

: Inventing new things that feel like they belong in the Halo universe does get
: my respect but completely reinventing older established items and changing
: them because they need to give their new artists room to express
: themselves tells me only that they hired the wrong artists. If they'd have
: hired Levi for example, the Dawn could still look like it did in Halo 3
: and you could still have Halo-looking new things like the Infinity and the
: Mantle's Approach.

: Respect for the artists that established this stuff would ave garnered more
: respect from me. The radical changing of the Dawn's look seems like the
: new artist is flipping the bird to the Bungie artists that came up with
: the look and kept that look for 2 consoles, and in Halo 2, 3, ODST and
: Reach. Do you think Bungie didn't know by that time what a UNSC frigate
: would look like at any graphical resolution? A 343 Artist said this about
: it in the Halo 4 artbook: "The initial ship in Halo 3 felt like an
: aggregation of boxes, and we wanted to make it look more like a single
: object."

: Sparth goes on, "Even if it was different, we wanted it to be identified
: as the Forward Unto Dawn while still making it a different vessel."
: In my opinion, that is the WRONG attitude to have about art design for a
: game franchise you inherited.

Amen to that. Although I don't feel like it's telling the original artists to fuck off, I do think that it is really unnecessary and time-wasting. Saying that the artists wanted to express themselves by changing established visuals seems like kind of a weak excuse for doing it. To me, that's like saying, "yeah, I can't really draw Master Chief too well, so I just drew him in my style".

Plus, there was plenty of new things in Halo 4 for the artists to express themselves with. Changing the Dawn was unnecessary- the game didn't have to have a level take place on the ship.


Messages In This Thread

Halo 4 Postmortemserpx3/31/13 9:38 pm
     Whoops (nonmobile link)serpx3/31/13 9:40 pm
           Thanks for the linkRagashingo4/1/13 12:46 am
     Re: Halo 4 PostmortemStephen L. (SoundEffect)3/31/13 11:37 pm
           Re: Halo 4 PostmortemTDSpiral4/1/13 1:58 am
                 Re: Halo 4 PostmortemStephen L. (SoundEffect)4/1/13 7:38 am
                 Re: Halo 4 PostmortemSonGoharotto4/1/13 1:12 pm
                       Re: Halo 4 Postmortemuberfoop4/2/13 4:37 am
                       Re: Halo 4 PostmortemRC Master4/2/13 8:55 am
     Re: Halo 4 PostmortemDervish3/31/13 11:40 pm
           Re: Halo 4 PostmortemSonGoharotto4/1/13 12:52 am
           Re: Halo 4 PostmortemChewbaccawakka4/1/13 1:40 am
     Postmortem at the Halo 4 PostmortemTDSpiral4/1/13 1:42 am
           I KNEW IT! *NM*GrimBrother One4/1/13 7:38 am
           Re: Postmortem at the Halo 4 PostmortemPostmortem4/1/13 5:25 pm
     Re: Halo 4 PostmortemQuirel4/1/13 2:43 am
           Re: Halo 4 Postmortemscarab4/1/13 6:50 am
                 Waidaminit 343!scarab4/1/13 6:59 am
                 Re: Halo 4 PostmortemGeneral Vagueness4/1/13 8:35 pm
                       Re: Halo 4 Postmortemscarab4/3/13 4:42 am
     Oh yeah, I wanted to comment on this...RC Master4/1/13 12:09 pm
           Re: Oh yeah, I wanted to comment on this...General Vagueness4/1/13 9:13 pm
     Re: Halo 4 PostmortemGeneral Vagueness4/1/13 7:19 pm
     Re: Halo 4 PostmortemGeneral Vagueness4/1/13 7:22 pm

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