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I did notice from online footage that there didn't seem to be the same old glass shattering sounds I enjoy in the original AOTCR, and that the visuals were very different too. A pity. Breaking windows in the original is so appealing, both in terms of the audio and the visuals.
: I wish the game had mutilple saved game slots.
One save only eh? I remember that H3 had this drawback. But I actually found a workaround which allowed me to use multiple saves, something I really needed. I mention this just in case there's anything similarly obscure you can do with Campaign Evolved, to get around the problem.
| Marcus Lehto (and me!) on Campaign Evolved. (long) | Kermit | 8/15/26 7:11 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Captain Spark | 8/15/26 8:36 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Rockslider | 8/16/26 1:42 am |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | davidfuchs | 8/17/26 12:05 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Kermit | 8/20/26 8:45 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | davidfuchs | 8/24/26 8:13 am |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Kermit | 8/24/26 10:01 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Stephen L. (SoundEffect) | 8/21/26 1:53 pm |
| Re: Marcus Lehto (and me!) on Campaign Evolved. (l | Kermit | 8/24/26 10:08 pm |