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: The problem I had was that while the visuals improved, the mechanics of the
: game did not. There was a clash with the more realistic visuals, and the
: floaty movements and kinetics. Imagine if you took Doom and updated the
: visuals to be modern and 3D, but kept the character movement exactly the
: same. It would feel out of place and comical. This is what I felt happened
: with MCC.
: It doesn't feel as bad when played originally, because the original graphics
: on the Xbox were not as detailed and sophisticated, and meshed much better
: with the mechanics.
: Not much 343 could do since they were sticking to how it originally played,
: but it's fascinating how just changing the graphics can make the game feel
: 'wrong'.
Are you talking about Halo 2? Because Halo 2 always felt kind of bad.
CEA was a bit weird at first but then I got used to it quickly.
Mechanical and Aesthetically Clash | Cody Miller | 12/6/14 1:12 am |
Re: Mechanical and Aesthetically Clash | Urban Reflex | 12/6/14 2:32 am |
Re: Mechanical and Aesthetically Clash | Cody Miller | 12/6/14 11:02 am |
Re: Mechanical and Aesthetically Clash | Avateur | 12/6/14 7:40 pm |
Re: Mechanical and Aesthetically Clash | ArteenEsben | 12/6/14 8:27 am |
Re: Mechanical and Aesthetically Clash | uberfoop | 12/6/14 5:56 pm |
Re: Mechanical and Aesthetically Clash | Cody Miller | 12/6/14 10:57 pm |
Re: Mechanical and Aesthetically Clash | thebruce0 | 12/8/14 9:21 am |
Re: Mechanical and Aesthetically Clash | Cody Miller | 12/8/14 9:04 pm |
That already exists | RC Master | 12/10/14 2:44 pm |
Re: Very cool | thebruce0 | 12/10/14 3:04 pm |
Re: That already exists | Ibeechu | 12/10/14 4:28 pm |