|Frequently Asked Forum Questions|
|Search Older Posts on This Forum:|
Posts on Current Forum | Archived Posts
: In contrast, the fiction, appearance and gameplay mechanics of the
: Prometheans seem to have been developed independently. Fictionally,
: they're damned human souls, which is neat, but their gangley limbs and
: skull faces don't match up with that at all. The way the Knights and
: Watchers interact and work differently whether you encounter them together
: or separately is neat, but again it isn't reinforced by story or art.
And they have been 'deevolved' so they are literally retarded humans placed into non-human robot bodies and this is somehow an effective combination.
Those doggies you fight have human minds in them. How does that work? How does it help? How do we relate to them?
And Watchers, they are very small, do they have babies inside them? Is it poignant because we are fighting flying babies in caskets?
Even if 343 took on board the idea of giving our enemies personalities - just what does a retarded human in a dog body being forced to fight a human descendant think or feel? How do you express it?!? Will they be talking doggies or will they bark their feelings? Will they emote like Lassie? Urrr... whilst they attack you with their Binary Rifles?
Salvidor Dali couldn't make this stuff up.
|Enemy Personalities and Promethean Problems||Apollo||12/5/13 10:24 pm|
|Re: Enemy Personalities and Promethean Problems||davidfuchs||12/5/13 11:32 pm|
|Re: Enemy Personalities and Promethean Problems||Ragashingo||12/6/13 1:31 am|
|Re: Enemy Personalities and Promethean Problems||Apollo||12/6/13 6:54 am|
|Re: Enemy Personalities and Promethean Problems||scarab||12/6/13 9:45 am|
|Important reading material.||uberfoop||12/6/13 11:58 am|
|Re: Important reading material.||scarab||12/6/13 12:58 pm|
|AI personality = possibly best thing about Halo||Dervish||12/6/13 1:33 pm|
|And a note on Prometheans||Dervish||12/6/13 1:44 pm|
|Re: And a note on Prometheans||scarab||12/6/13 2:20 pm|
|Re: And a note on Prometheans||Dervish||12/6/13 4:41 pm|
|Re: And a note on Prometheans||scarab||12/6/13 7:05 pm|
|Re: And a note on Prometheans||RC Master||12/7/13 2:27 pm|
|On diagloue, localization and last-gen problems||kornman00||12/6/13 4:05 pm|
|Re: On diagloue, localization and last-gen problem||Avateur||12/6/13 5:55 pm|
|Do they HAVE to localize it ?||RC Master||12/7/13 12:13 pm|
|Re: Enemy Personalities and Promethean Problems||Avateur||12/6/13 5:52 pm|
|Re: Enemy Personalities and Promethean Problems||scarab||12/6/13 7:00 pm|
|Re: Enemy Personalities and Promethean Problems||Avateur||12/6/13 7:29 pm|
|Re: Enemy Personalities and Promethean Problems||scarab||12/6/13 9:45 pm|
|General thoughts.||Quirel||12/6/13 10:24 pm|
|Re: General thoughts.||Avateur||12/7/13 12:26 am|
|Re: General thoughts.||Quirel||12/7/13 3:36 am|
|Re: General thoughts.||scarab||12/7/13 4:03 am|
|I forgot about the terminals||scarab||12/7/13 4:20 am|
|Re: I forgot about the terminals||Clarion||12/7/13 9:41 am|
|Re: I forgot about the terminals||RC Master||12/7/13 12:53 pm|
|Re: General thoughts.||Avateur||12/7/13 1:23 pm|
|Re: General thoughts.||thebruce0||12/10/13 10:11 am|
|Re: General thoughts.||Quirel||12/7/13 3:36 pm|
|Re: General thoughts.||scarab||12/7/13 4:17 pm|
|Speaking of which...||uberfoop||12/7/13 4:23 pm|
|Re: General thoughts.||Quirel||12/7/13 5:02 pm|
|*Like* *NM*||thebruce0||12/10/13 10:07 am|
|Well-articulated, good sir. *NM*||The Lionheart||12/11/13 12:35 am|