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Prequel or addon levels | |
Posted By: Dave <dmcmahon1@mac.com> | Date: 4/15/01 11:08 p.m. |
In Response To: IDEAS FOR ONI 2 (raziel_spawn69) I don't think that putting new stuff at the end of the story would be a good idea. What is there left to do? The world is in ruins, and there's no one to fight (at least no one interesting). A prequel would be hard to do, but if it was, you could possibly play Muro as he takes over the Syndicate, fights the TCTF, and/or works on the Sturmanderung project. The only problem with this is that you'd have to lose (the bad guys can't win, right? At least they shouldn't) I think that a good idea would be to add levels into the old story line, and to change some cutscenes, journal entries, etc. to match with the changes. I think a cool level could be after level 8 (inside the atmo processor). Konoko could be sneaking around back alleys, streets, etc. and avoiding cops to get to the regional state building. This could make a whole urban chapter (this addition, the reg state build, and the roofs), like the Muro pursuit one (Bio lab and airports 1 and 2). You'd have to use stealth to avoid being spotted and to keep police from calling in more units to get you.
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Replies: |
IDEAS FOR ONI 2 | raziel_spawn69 | 4/15/01 4:06 p.m. |
Re: IDEAS FOR ONI 2 | dead headless | 4/15/01 7:06 p.m. |
Re: IDEAS FOR ONI 2 | Nathan | 4/16/01 9:57 a.m. |
Re: IDEAS FOR ONI 2 | dead headless | 4/16/01 11:41 a.m. |
i did it! thx a lot 4 the help [nt] | dead headless | 4/16/01 1:32 p.m. |
Re: IDEAS FOR ONI 2 | Jesse | 4/15/01 8:49 p.m. |
Prequel or addon levels | Dave | 4/15/01 11:08 p.m. |
Re: Prequel or addon levels | Jesse | 4/16/01 8:46 a.m. |
No one left to fight? | chef | 4/16/01 12:54 p.m. |
Re: No one left to fight? | Glaug-Eldare | 12/23/02 1:17 p.m. |
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