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In my experience in Warzone, snowball wins and losses rarely come down to a Mythic. They tend to start early and rely on a significant skill gap across a whole team. One's only base gets capped when the team was too busy rushing a boss and didn't bother to defend. A lost base gets over-focused on with vehicles but not enough with infantry that can actually cap it. The team spends too much attacking the center base that they ignore armories with more bosses to their detriment. One lone player is rarely the catalyst, since under 10 kills barely matter in victories, the max you can get with a Prophet's Bane.
Most folks' first time when they spawn a Mythic is to get killed immediately, and you need a lot of kills to get to the energy level to actually use it. And most of the times I've encountered a Prophet's Bane, they've been easy enough to handle. You just need to equip SMG and Splinter Grenade, stand with your back to the smallest exit so they can only approach from the front, shoot at the approaching flicker or grenade if they charge, and get a free Mythic when they're dead.