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Is this possibly related to the weird gamma filter that the Xbox One natively applies to games? Many people have complained about "crushed blacks" when viewing shadowed/dark parts of games that should be visible but not completely black. Sounds like this is the opposite problem, but could the Halo 3 HDR lighting and the Xbox One filter be interfering with one another in some strange way? Or do you think this is just a "port" issue?
New MCC Content Update 11/26 live now | Drdoctor | 11/26/14 11:07 pm |
Re: New MCC Content Update 11/26 live now | The BS Police | 11/26/14 11:28 pm |
Re: New MCC Content Update 11/26 live now | uberfoop | 11/27/14 3:16 am |
Re: New MCC Content Update 11/26 live now | Hoovaloov | 11/27/14 4:31 am |
Re: New MCC Content Update 11/26 live now | Hyokin | 11/27/14 9:02 am |
Re: New MCC Content Update 11/26 live now | davidfuchs | 11/27/14 8:52 pm |
Re: New MCC Content Update 11/26 live now | The BS Police | 11/27/14 9:37 pm |
Re: New MCC Content Update 11/26 live now | ArteenEsben | 11/27/14 12:46 am |
Re: New MCC Content Update 11/26 live now | hyokin | 11/27/14 8:58 am |
Re: New MCC Content Update 11/26 live now | ArteenEsben | 11/27/14 9:01 am |
Re: New MCC Content Update 11/26 live now | serpx | 11/27/14 10:58 am |
New MCC PATCH largely fails | Avateur | 11/27/14 3:38 am |
Keep working on it guys! | Drdoctor | 11/27/14 11:54 am |
Still more or less broken. | Gravemind | 11/29/14 11:03 am |
Re: NAT | Hyokin | 11/29/14 12:29 pm |
Re: Still more or less broken. | uberfoop | 11/29/14 2:13 pm |