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Re: Customs Night (Friday the 13th edition)
By:SEspider
Date: 12/17/13 2:46 am
In Response To: Re: Customs Night (Friday the 13th edition) (General Vagueness)

: indeed, but I'm not sure why you put it on HBO's table instead of one of the
: e-mails we've been sending back and forth

I'm not John but my guess is to help express the need to other members that may be thinking of starting game nights in Halo or elsewhere.

Now to my reply to your reply of..er my..reply..
John touched on some of my reasons for 'leaving for a while'. My other reasons are personal.
But I can ln tell you that the fact it never seems to start on time because a host is late (hrs at time somtimes) to his own party, sure doesn't help.

"Changing it up" requires more then just changing maps, Bud. A lot of awesome custom maps from HBO/CC members have been brought into the light. And most of them have been setup for more then one gametype. But only get played once. Usually in Slayer. Unless I'm wrong (and I don't think I am) CC night was meant to be a safe place for members to test their creations (on multiple fronts) & get feedback. Instead it's been; "let's just kill each other and see how that works on the map." Even when we had large parties, many gametypes are not played. Dominion, Extraction, Swat, Snipers, FFA are ignored because usually one person doesn't like it. It's different, sometimes a challenge, and often helps find map weaknesses. One person saying "no" should not be the deciding factor. Unless they are missing the map.

Saying you're not putting me on the spot is the same as putting me on the spot. How do you not see that? Anywho, I NEVER said I didn't like Team Christmas Night. I enjoy it very much. Good size party and no one really takes any of the games seriously (that I can see). No one goes after someone else's kills and power weapons/vehicles are shared, and players work together. It's all in good fun. But CC night hasn't for a while.

John is right about controlling the party. A lot of us don't have the space to keep uploading maps & gts all the time. Doing so takes time a d even more time for the host to download afterward. Gets worse when the host fails to remove old versions and can't determine them apart from the new ones. Large parties I understanding holding control. But not when there are only 8 or less present. But NEVER EVER opening the party is ridiculous to me. For the last month (wasn't there last Fri so I can't count that one) there has only been three of us but you STILL refused to open the party. We needed players. Invites only last til a game starts. Leaving it open allows anyone who wants to to join when they can. When parties are small, there is no reason to lock them to invite only.

I understand not wanting to play modded gametypes/maps. Maps more so since they tend to cause lag. But I don't understand not playing modded gametypes after th company that MADE THE GAME says are okay. Frank and other 343i staff have been saying for almost a year now that we are allowed to play these modded games so long as we don't take them into matchmaking. Gun Game, Hide and Seek, and many others are a lot of fun to play. And now there Stockpile available! You do reize that the more these modded games are played/enjoyed, the better chances we have of getting them added to Halo4 & 5; right?

I also don't like the "no private chat" policy of yours. You may (or not) remember a time I left CCnight after you booted my friend Miya for being in a PC. She had her reasons as would anyone else. But booting her for not leaving it was BS and you know it. She was really looking foward to playings with us after I informed her how much fun it was. Instead, she and I went into MM with her friends and later had our own CC night. I dont see you booting members that don't have a mic. Why is that? Don't give me the whole "causes lag" line cause one or two people in a PC is not going to cause lag.

But as I said before, I'm leaving CCnight for a while for personal/other reasons.
You are still free to play any of my maps or gametypes. I did update my Eagle Eyes map to make it playable this time. But w/o a mid to large party, it's not much fun.


Messages In This Thread

Customs Night (Friday the 13th edition)General Vagueness12/12/13 2:51 am
     Re: Customs Night (Friday the 13th edition)General Vagueness12/13/13 5:01 pm
           Re: Customs Night (Friday the 13th edition)Hyokin12/13/13 6:57 pm
                 Re: Customs Night (Friday the 13th edition)General Vagueness12/13/13 9:16 pm
                       Re: Customs Night (Friday the 13th edition)Hyokin12/13/13 9:31 pm
                             Re: Customs Night (Friday the 13th edition)General Vagueness12/13/13 10:45 pm
                                   Re: Customs Night (Friday the 13th edition)Hyokin12/13/13 11:16 pm
                                         Re: Customs Night (Friday the 13th edition)General Vagueness12/14/13 3:27 am
                                               Re: Customs Night (Friday the 13th edition)Hyokin12/14/13 12:03 pm
                                                     Re: Customs Night (Friday the 13th edition)General Vagueness12/14/13 9:59 pm
                                                           Re: Customs Night (Friday the 13th edition)General Vagueness12/14/13 10:25 pm
                                                                 Re: Customs Night (Friday the 13th edition)Hyokin12/15/13 12:05 am
                                                                       Re: Customs Night (Friday the 13th edition)Joe Duplessie (SNIPE 316)12/15/13 11:19 am
                                                                       Re: Customs Night (Friday the 13th edition)General Vagueness12/15/13 6:20 pm
     Re: Customs Night (Friday the 13th edition)davidfuchs12/13/13 6:31 pm
     Re: Customs Night (Friday the 13th edition)SEspider12/14/13 8:41 pm
           Re: Customs Night (Friday the 13th edition)General Vagueness12/14/13 10:22 pm
                 Re: Customs Night (Friday the 13th edition)Hyokin12/15/13 12:11 am
                       Re: Customs Night (Friday the 13th edition)General Vagueness12/15/13 6:28 pm
                             Re: Customs Night (Friday the 13th edition)SEspider12/17/13 2:46 am
                                   Re: Customs Night (Friday the 13th edition)Fear_Of_Falling12/17/13 9:30 am
                                         "Custom Theme"? What's that?SEspider12/18/13 7:24 pm
                                               Re: "Custom Theme"? What's that?Fear_Of_Falling12/19/13 8:36 am
                                                     "Custom Theme"Fear_Of_Falling12/19/13 11:23 am
                                   Re: This.Hyokin12/17/13 9:34 am
                                   Re: Customs Night (Friday the 13th edition)General Vagueness12/18/13 10:24 pm

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