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: I like Halo for it's unique immersion aspect. One time, not that long ago, I
: suggested each battle, be it Objective or Slayer, start with a Dropship
: segment where you and your team complete a bit of landing prep and
: possibly preliminary attack.
: Not surprisingly, I was soundly beaten for the sacrilegious idea. As I
: remember it anyway.
: Spartan Ops achieved a tiny part of this idea but it's only CGI with a short
: bit of drop sequence sometimes.
: Low and behold, next Gen's much lauded TITANFALL begins rounds with teams in
: drop ships and it looks great. I'll tell you now, I don't mind it at all.
I posted about it here but was not beaten about the ears as I had thought. Might have happened elsewhere.
http://forums.bungie.org/halo/archive33.pl?read=994536
Quote: (relevant part)
I figure a huge ass drop ship could be part of tactical assault over huge maps. Drop people off here and there, deliver vehicles that sort of thing. It could also loiter as support. In this scenario it would be pilot controlled.
Another idea would be to use it for Invasion or Firefight but in a more scripted scenario. Custom Invasion/Firefight scenarios could include being dropped off the same way Covenant get dropped off in ODST Firefight. You may be on board for a few seconds before drop off.It would add great flair to the game.