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They can effectively bottle up a choke point for longer than a frag or plasma. I'm not entirely sure why they only let you have one in your loadout, though, considering that while they probably do far more damage overall the "real" amount of damage you're going to be daeling with them is much smaller.
I think at one point they were going to have an EMP effect as well, which I think would have been an interesting move and made them more effective--essentially they could have served as a weaker power drain + trip mine that way.
Pulse Grenades: Smarter than we thought? | Quirel | 9/29/13 12:20 am |
Re: Pulse Grenades: Smarter than we thought? | serpx | 9/29/13 1:51 am |
Re: Pulse Grenades: Smarter than we thought? | cB557 | 9/29/13 9:10 am |
Re: Pulse Grenades: Smarter than we thought? | Cody Miller | 9/29/13 12:51 pm |
Re: Pulse Grenades: Smarter than we thought? | davidfuchs | 9/29/13 1:25 pm |
Re: Pulse Grenades: Smarter than we thought? | cB557 | 9/29/13 7:53 pm |
Re: Pulse Grenades: Smarter than we thought? | MacGyver10 | 9/30/13 10:10 am |
As long as I can carry a LOT more Pulses... *NM* | ZackDark | 9/30/13 11:44 am |
I wasn't aware this was an issue | Dervish | 9/29/13 1:45 pm |
Re: I wasn't aware this was an issue | uberfoop | 9/29/13 1:54 pm |
Well, honestly, grenades are underpowered. | Quirel | 9/30/13 6:53 pm |
Re: Well, honestly, grenades are underpowered. | ZackDark | 9/30/13 7:20 pm |
Re: Well, honestly, grenades are underpowered. | scarab | 10/1/13 3:47 am |
Re: Well, honestly, grenades are underpowered. | Quirel | 10/2/13 4:19 am |