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Re: Customs Night (the game that never ends editio
By:ZackDark
Date: 8/10/13 10:01 pm
In Response To: Re: Customs Night (the game that never ends editio (General Vagueness)

: It's good to hear you enjoyed yourselves. If you or anybody thinks of other
: stand-out moments, please go ahead and mention them-- I would if I could
: remember them.
: note to self: look at that one big-ish map where the thing didn't spawn, and
: maybe the other one where... crud, I forgot what the problem with it
: was... I don't think it was the one with the broken hill... hmm...

Figure8 had spawns on the outside and a hill floating just below max jump height.

We need spherical hill delimiters for pete's Warthog Chase, because I might've gotten quite a few points by doing a wheelie while everyone was trying to keep me from scoring. (Hill was a vertical arch, so people in front and behind of me weren't 'in' the hill, thus allowing me to score.

That enclosed map with the bounciness Fiesta fun needs Motion Trackers removed, weapon pickup disabled and maybe 1-2 seconds faster spawn (this one could be because there were only 6 of us at the time).

The small map with verticalness (the one I mentioned feeling lost, yet thoroughly fun) is very, very good, but it has a few technical glitches, like teleporters not displaying their visual effect. (I spent maybe half the match without even realizing they were there.)

That's all can remember for now.


Messages In This Thread

Customs Night (the game that never ends edition)General Vagueness8/7/13 6:29 pm
     P.S.: We'll be playing Halo 4. Join us, won't you? *NM*Gravemind8/7/13 7:35 pm
           and I downloaded a metric ton of maps & gametypesJoshinhuman8/7/13 8:14 pm
                 Shout out to petetheduckJoshinhuman8/7/13 11:31 pm
           Re: P.S.: We'll be playing Halo 4. Join us, won't General Vagueness8/9/13 7:07 pm
     Re: Customs Night (the game that never ends editioChrisTheeCrappy8/8/13 10:27 am
           Customs Night (the game that never ends editioJoshinhuman8/9/13 4:35 pm
                 ok *NM*ZackDark8/9/13 4:55 pm
                       Gamertags? anyone? or really, everyone? *NM*General Vagueness8/9/13 7:09 pm
                             You know mineZackDark8/9/13 7:18 pm
                                   Re: You know mineGeneral Vagueness8/9/13 9:01 pm
     Sorry I didn't show up.Gravemind8/9/13 11:56 pm
           We're still going, man *NM*ZackDark8/10/13 12:33 am
     Re: Customs Night (the game that never ends editioZackDark8/10/13 4:19 pm
           Re: Customs Night (the game that never ends editioGeneral Vagueness8/10/13 6:55 pm
                 Re: Customs Night (the game that never ends editioZackDark8/10/13 10:01 pm
                       Re: Customs Night (the game that never ends editioChrisTheeCrappy8/11/13 11:59 pm
                             Re: Customs Night (the game that never ends editioZackDark8/12/13 1:06 am
                                   CoincidentallyZackDark8/12/13 1:07 am
                                         Re: CoincidentallyChrisTheeCrappy8/12/13 10:11 am
                       Re: Customs Night (the game that never ends editioGeneral Vagueness8/12/13 11:42 pm
                             Re: Customs Night (the game that never ends editioGeneral Vagueness8/12/13 11:44 pm
                             Re: Customs Night (the game that never ends editioZackDark8/12/13 11:50 pm
                                   Re: Customs Night (the game that never ends editioGeneral Vagueness8/14/13 9:49 pm
                                         Re: Customs Night (the game that never ends editioZackDark8/14/13 10:16 pm

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