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Re: Customs Night (the game that never ends editio
By:ZackDark
Date: 8/12/13 11:50 pm
In Response To: Re: Customs Night (the game that never ends editio (General Vagueness)

: Unless there's been an update I haven't heard about, the game doesn't let you
: have a hill shaped like a sphere, just a cylinder or a rectangular prism.
: The height could be increased, of course.

Oh, I know. Just wondering aloud. Also, raising hill height would certainly help.

: If you can manage to pick up a weapon in the amount of time it takes to fall
: through the floor, I think you earned it.

Sometime people died going up, so the weapons stayed on the air quite some time. If you kill them with melee, it's actually fairly easy to catch them.

: That's not the map, that just happens randomly. That's (a major reason) why
: some of the maps we've played lately have a shield door in front of the
: teleporters or a green screen behind them or have them in a notch in a
: wall.

Gotcha. Will be on the lookout next time.

: The issue I was thinking of was the Banshee that wouldn't spawn. The reason
: the Banshee didn't spawn on that one map (Broken Wings) is that there is
: no Banshee on that map. I went into Forge and looked around and didn't
: find anything, and I looked at the object menu under vehicles and it said
: all 8 Banshees were free to be placed, so there weren't any already there.

Oh you...
Also, that map needs a second way out of the 'ditch' around the central rock. As is, it's pretty damn hard to jump onto that one rock and the actual exit is clearly not enough.


Messages In This Thread

Customs Night (the game that never ends edition)General Vagueness8/7/13 6:29 pm
     P.S.: We'll be playing Halo 4. Join us, won't you? *NM*Gravemind8/7/13 7:35 pm
           and I downloaded a metric ton of maps & gametypesJoshinhuman8/7/13 8:14 pm
                 Shout out to petetheduckJoshinhuman8/7/13 11:31 pm
           Re: P.S.: We'll be playing Halo 4. Join us, won't General Vagueness8/9/13 7:07 pm
     Re: Customs Night (the game that never ends editioChrisTheeCrappy8/8/13 10:27 am
           Customs Night (the game that never ends editioJoshinhuman8/9/13 4:35 pm
                 ok *NM*ZackDark8/9/13 4:55 pm
                       Gamertags? anyone? or really, everyone? *NM*General Vagueness8/9/13 7:09 pm
                             You know mineZackDark8/9/13 7:18 pm
                                   Re: You know mineGeneral Vagueness8/9/13 9:01 pm
     Sorry I didn't show up.Gravemind8/9/13 11:56 pm
           We're still going, man *NM*ZackDark8/10/13 12:33 am
     Re: Customs Night (the game that never ends editioZackDark8/10/13 4:19 pm
           Re: Customs Night (the game that never ends editioGeneral Vagueness8/10/13 6:55 pm
                 Re: Customs Night (the game that never ends editioZackDark8/10/13 10:01 pm
                       Re: Customs Night (the game that never ends editioChrisTheeCrappy8/11/13 11:59 pm
                             Re: Customs Night (the game that never ends editioZackDark8/12/13 1:06 am
                                   CoincidentallyZackDark8/12/13 1:07 am
                                         Re: CoincidentallyChrisTheeCrappy8/12/13 10:11 am
                       Re: Customs Night (the game that never ends editioGeneral Vagueness8/12/13 11:42 pm
                             Re: Customs Night (the game that never ends editioGeneral Vagueness8/12/13 11:44 pm
                             Re: Customs Night (the game that never ends editioZackDark8/12/13 11:50 pm
                                   Re: Customs Night (the game that never ends editioGeneral Vagueness8/14/13 9:49 pm
                                         Re: Customs Night (the game that never ends editioZackDark8/14/13 10:16 pm

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