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In Halo 3 they gave you access to various playlists and then started locking them off one-by-one unless you bought additional map packs.
In Halo 4 they had the (North America only) double XP tie-in codes with the Doritos for quicker leveling to rewards that offered largely illusionary advantages, which dissipated almost entirely over time as people simply played more.
Monitization of Gaming Article on Gamasutra | DEEP NNN | 7/1/13 7:37 am |
Techniques like that have already been used | RC Master | 7/1/13 9:11 am |
Re: Techniques like that have already been used | Cody Miller | 7/1/13 11:32 am |
Re: Techniques like that have already been used | DEEP NNN | 7/1/13 11:50 am |
Re: Techniques like that have already been used | RC Master | 7/1/13 1:21 pm |
Re: Techniques like that have already been used | DEEP NNN | 7/1/13 2:33 pm |