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It's not the processing overhead, it's the hilarious, stretchy limb vids on youtube.
The more characters without joints the less work you need to do to quash joint related problems. It might be geometry dependent.
But, yes, it is a stretch. Boom Boom! <- Basil Brush reference.
Armiger stuff | Quirel | 6/21/15 6:53 pm |
Re: Armiger stuff | Archilen | 6/22/15 5:27 am |
Maybe floaty limbs are easier to render | scarab | 7/1/15 6:32 pm |
Re: Maybe floaty limbs are easier to render | General Vagueness | 7/1/15 8:08 pm |
Could be. | Quirel | 7/2/15 1:10 am |
Hilarious bugs avoided | scarab | 7/2/15 3:44 am |
How to avoid even more bugs and bloopers: | Quirel | 7/2/15 11:57 pm |
Re: Armiger stuff | avatarofchaos | 6/22/15 9:55 am |