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...what? he just said why game chat isn't a good option, it doesn't work right
to be more specific, last week it was grouping people together at random rather than by team as far as who could hear who, it didn't even keep incoming and outgoing together, there were cases where person A could hear person B but person B couldn't hear person A
Customs Night (forwards compatible edition) | General Vagueness | 6/18/15 2:26 am |
Re: Customs Night (forwards compatible edition) | ChrisTheeCrappy | 6/18/15 9:53 am |
Re: Customs Night (forwards compatible edition) | Hyokin | 6/18/15 3:33 pm |
Re: Customs Night (forwards compatible edition) | ChrisTheeCrappy | 6/18/15 5:17 pm |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/18/15 9:43 pm |
Re: Customs Night (forwards compatible edition) | Bounce-A-Gon | 6/18/15 10:33 pm |
Re: Customs Night (forwards compatible edition) | SEspider | 6/18/15 11:22 pm |
Re: Customs Night (forwards compatible edition) | Bounce-A-Gon | 6/19/15 1:53 am |
Re: Customs Night (forwards compatible edition) | Hyokin | 6/19/15 2:32 am |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/19/15 2:56 pm |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/19/15 2:53 pm |
I Call Dibs!!! | SEspider | 6/18/15 11:26 pm |