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It's way too buggy and randomly mutes players, which is why I left early last week. No one could hear anything I(or Josh, to an extent) was saying... Curse us for having more than 8-players! >.>
Customs Night (forwards compatible edition) | General Vagueness | 6/18/15 2:26 am |
Re: Customs Night (forwards compatible edition) | ChrisTheeCrappy | 6/18/15 9:53 am |
Re: Customs Night (forwards compatible edition) | Hyokin | 6/18/15 3:33 pm |
Re: Customs Night (forwards compatible edition) | ChrisTheeCrappy | 6/18/15 5:17 pm |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/18/15 9:43 pm |
Re: Customs Night (forwards compatible edition) | Bounce-A-Gon | 6/18/15 10:33 pm |
Re: Customs Night (forwards compatible edition) | SEspider | 6/18/15 11:22 pm |
Re: Customs Night (forwards compatible edition) | Bounce-A-Gon | 6/19/15 1:53 am |
Re: Customs Night (forwards compatible edition) | Hyokin | 6/19/15 2:32 am |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/19/15 2:56 pm |
Re: Customs Night (forwards compatible edition) | General Vagueness | 6/19/15 2:53 pm |
I Call Dibs!!! | SEspider | 6/18/15 11:26 pm |