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Re: Halo: Reach - Firefight "Schism" Cut Setting
Date: 7/15/14 6:28 pm
In Response To: Halo: Reach - Firefight "Schism" Cut Setting (gamerguy2002)

: Zedd found something neat in the scripts, a new firefight mode:

: Description: " "Covenant Schism" - "If enabled, the
: Covenant will fight among themselves!"

: Just me playing around with it enabled. Sucks it apparently got cut before
: becoming a real setting otherwise this video would be accompanying a
: download link for the gametype. If anything comes up in sily maybe I'll be
: sure to let you all know.

: I've been searching for a way to enable this for a while, turns out the
: scripts are all set up for it so I was able to enable it that way."

: You guys wanna take a shot as to why Bungie cut this feature from Firefight?

Perhaps this was meant as an add-on to Firefight Versus, where Elite players would have to fight Brutes and turn it into a three way fight.

The problem you can see though, is the Covies spawnkill each other, so if they spawn in rooms together, they'll mostly be dead by the time they make it out.

It could probably also have been a quick way to test AI, maybe?

Messages In This Thread

Halo: Reach - Firefight "Schism" Cut Settinggamerguy20027/15/14 10:48 am
     Re: Halo: Reach - Firefight "Schism" Cut SettingTekkaCroe7/15/14 11:21 am
     Re: Halo: Reach - Firefight "Schism" Cut SettingAzo 'Galvat7/15/14 1:49 pm
           Re: Halo: Reach - Firefight "Schism" Cut Settingzofinda7/15/14 4:21 pm
     Re: Halo: Reach - Firefight "Schism" Cut SettingFyreWulff7/15/14 6:28 pm
     Re: Halo: Reach - Firefight "Schism" Cut SettingTDSpiral7/15/14 7:11 pm
           Re: Halo: Reach - Firefight "Schism" Cut SettingChrisTheeCrappy7/16/14 9:53 am

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