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My guess is that, with the covenant fighting amongst themselves, it would've been too difficult to implement a consistent difficulty curve for the players over the course of the match.
Still, it would've been kind of neat to have had the option.
| Halo: Reach - Firefight "Schism" Cut Setting | gamerguy2002 | 7/15/14 10:48 am |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | TekkaCroe | 7/15/14 11:21 am |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | Azo 'Galvat | 7/15/14 1:49 pm |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | zofinda | 7/15/14 4:21 pm |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | FyreWulff | 7/15/14 6:28 pm |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | TDSpiral | 7/15/14 7:11 pm |
| Re: Halo: Reach - Firefight "Schism" Cut Setting | ChrisTheeCrappy | 7/16/14 9:53 am |