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This would also include the weapons. So Beta Carbine, Beta Tripmine, etc.
The issue with this is this more than likely requires porting the Halo 3 Beta itself for the engine hooks to accomodate what the map data is looking for. So you're porting Halo 3 twice (essentially) for 3 whole maps. A hard sell at any rate.
Halo 3 beta maps | FyreWulff | 6/17/14 4:41 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 6:10 am |
Re: Halo 3 beta maps | zofinda | 6/17/14 6:24 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 8:08 am |
Re: Halo 3 beta maps | Urban Reflex | 6/17/14 8:53 am |
Re: Halo 3 beta maps | squidnh3 | 6/17/14 9:04 am |
Re: Halo 3 beta maps | FyreWulff | 6/17/14 7:15 pm |
Weapon tuning, a la Reach/H4. Speaking of... | kornman00 | 6/17/14 9:35 am |
Beta. | gamerguy2002 | 6/17/14 11:01 am |
I honestly can't remember | kornman00 | 6/17/14 4:03 pm |
Trip Mine stuck to vehicles | Schedonnardus | 6/23/14 4:07 pm |
Re: Weapon tuning, a la Reach/H4. Speaking of... | FyreWulff | 6/17/14 7:13 pm |
If there's no way to port old game types... | kornman00 | 6/17/14 8:22 pm |
Re: If there's no way to port old game types... | FyreWulff | 6/17/14 9:26 pm |
Beta tripmine was awesome. | bluerunner | 6/17/14 11:23 am |
Re: Beta tripmine was awesome. | serpx | 6/17/14 11:33 am |
Interesting, but... | kornman00 | 6/17/14 4:24 pm |
Re: Halo 3 beta maps | padraig08 | 6/18/14 12:05 pm |