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RE Open World for the next Halo: Well, it does seem in line with where a lot of games are going, including Destiny. It could be the next best thing if done right, or it could be very, very bad. I've enjoyed many games that had open world elements, as long as there was a basic linear movement and I wasn't spending a lot of time wasting time trying to figure out where the heck I'm supposed to go.
I also don't like chopping down trees for an hour to make a cabin that I can upgrade to a shop that I can upgrade to a war machine, that I can upgrade to a... whatever if I keep chopping trees. Those games are not for me and would DEF turn me off from the series if it went to that extent.
But Mass Effect, some of the Star Wars and others that had some open world elements - - all very fun when done right.